丽江哪里好玩的景点:如何在工程设置中添加宏定义?

来源:百度文库 编辑:中科新闻网 时间:2024/05/03 02:23:02
如题,题目是在VC中。
我在工程设置中没找到添加宏的地方啊,小弟比较菜,请大虾不吝赐教!

Bag:物品存放背包编号

Slot:物品存放格子编号

MainhandBag:备用主手武器存放背包编号

MainhandBagSlot:备用主手武器存放格子编号

OffhandBag:备用副手武器存放背包编号

OffhandBagSlot:备用副手武器存放格子编号

TwohandsBag:备用双手武器存放背包编号

TwohandsBagSlot:备用双手武器存放格子编号

4.A 对主手武器或双手武器使用砺石

/script UseContainerItem (Bag,Slot)

/script PickupInventoryItem (16)

4.B 更换备用主手武器或双手武器

/script UseContainerItem (Bag,Slot)

/script PickupInventoryItem (16)

副手的对应宏,将16换为17即可。

4.C 切换主手武器和副手武器

/script PickupInventoryItem(16);PickupInventoryItem(17)

盗贼可以用这个宏来互换手中的剑与匕首。

4.D 双手武器 -> (主手武器+副手物品)

/script PickupContainerItem(MainhandBag, MainhandBagSlot)

/script PickupInventoryItem(16)

/script PickupContainerItem(TwohandsBag, TwohandsBagSlot)

/script PickupContainerItem(OffhandBag, OffhandBagSlot)

/script PickupInventoryItem(17)

(主手武器+副手物品) -> 双手武器

/script PickupInventoryItem(17)

/script PickupContainerItem(OffhandBag, OffhandBagSlot)

/script PickupContainerItem(TwohandsBag, TwohandsBagSlot)

/script PickupInventoryItem(16)

/script PickupContainerItem(MainhandBag, MainhandBagSlot)

副手物品可以是盾牌、副手武器、副手装备品。注意以上几个宏使用之时,鼠标上不要拖有物品,否则会出错。如要避免,可以使用CursorHasItem()来进行预判断。参看下面的几个宏:

4.E(主手武器+副手物品) <-> (单手武器+副手物品)

/script if ( not CursorHasItem() ) then PickupContainerItem(mainhandBag, mainhandBagSlot); PickupInventoryItem(16); PickupContainerItem(mainhandBag, mainhandBagSlot); PickupContainerItem(offhandBag, offhandBagSlot); PickupInventoryItem(17); PickupContainerItem(offhandBag, offhandBagSlot); end

4.F 单主手武器或双手武器 -> (主手武器+副手物品)

/script if ( not CursorHasItem() ) then PickupContainerItem(mainhandBag, mainhandBagSlot); PickupInventoryItem(16); PickupContainerItem(mainhandBag, mainhandBagSlot); PickupContainerItem(offhandBag, offhandBagSlot); PickupInventoryItem(17); if ( CursorHasItem() ) then PickupContainerItem(offhandBag, offhandBagSlot); end end

(主手武器+副手物品)-> 单主手武器或双手武器

/script if ( not CursorHasItem() ) then PickupInventoryItem(17); if ( CursorHasItem() ) then PickupContainerItem(offhandBag, offhandBagSlot); end PickupContainerItem(mainhandBag, mainhandBagSlot); PickupInventoryItem(16); PickupContainerItem(mainhandBag, mainhandBagSlot); end

4.G 更换备用主手武器

/script if ( not CursorHasItem() ) then PickupContainerItem(mainhandBag, mainhandBagSlot); PickupInventoryItem(16); PickupContainerItem(mainhandBag, mainhandBagSlot); end